![]() But this version of Baradin bay is not accurate at all, whether for WC2 or WoW in fact even Chronicles III is more accurate with WC2 (for the scales), just compare them with the old WC2 map, or this other version, from Kuusinen again. So, you did Kul Tiras like on the WoW: Chronicles I Azeroth map, or rather, as Kuusinen's one. Even Blizzard in fact ( in the beta) xD) : So now I can speak about Kul Tiras (without " ' " by the way, I do the mistake often too. We can use it to shift some KM's zones further south! And adding the fact that many aeras in the north around Gnomeregan are pretty useless too, we can gain so much place. But we can do much more than simply replace it by the old (and still useless) moutains they placed here in Vanilla. Because back in Vanilla WoW, Blizzard wanted to expand KM, but they did it so bad that Baradin is now less than half of it's original size.įirst, I have to tell you about this useless aera below KM, just at the north of Stormwind, which actually became a sort of trench after the Cataclysm, the " Deathwing scare" (they didn't even used it after Cata's alpha), so yes, it shouldn't be on your map. but some things are still annoying, especially Baradin bay, and Khaz Modan. combinate with some WoW things like Gilneas, it's almost perfect. Greetings, team of Warcraft 2: Chronicles of the Second War (CSW)! Your map of the Eastern Kingdom is amazing, one of the most accurate map of (the world of) Warcraft with Northlands, moutains as from WC2.
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